Works offline
No cloud connection, no login, no account check. It won't die mid-gig because the venue's Wi-Fi isn't working.







AudioSlice splits a live mix into separate sources and streams a dedicated set of normalized (ie: [0, 1]) OSC control signals for each one, refreshed end-to-end in 11 ms.
| Source | Loudness | Onsets | Pan | Spread | Pitch |
|---|---|---|---|---|---|
| Drums & percussion | |||||
| Kick | Yes | Yes | No | No | No |
| Snare | Yes | Yes | Yes | No | No |
| Hi-hat | Yes | Yes | Yes | Yes | No |
| Melodic & voice | |||||
| Vocals | Yes | No | Yes | Yes | Yes |
| Bass | Yes | No | No | No | Yes |
| Melodic everything else | Yes | No | Yes | Yes | No |
In-depth walkthroughs from the community to get you performing fast.
The long one, and the best place to start. Take a TouchDesigner project that has nothing to do with audio and wire AudioSlice's OSC channels into it, parameter by parameter, until the whole patch moves with the music.
A quick tour of what realtime stem separation actually buys you: driving separate parts of a scene from the kick, the vocal and the melody instead of from one lump of overall level.
Watch this if you're on a PC. Covers the Windows release end to end — audio device setup, getting the stems out, and the differences worth knowing if you've only seen the Mac version.
A deep, dependable toolkit built for live performance and studio precision alike.
No cloud connection, no login, no account check. It won't die mid-gig because the venue's Wi-Fi isn't working.
Locks to the groove and follows tempo changes live. No tapping, no click track required.
The model is heavily quantized and tuned, so it sips CPU.
Heavy GPU rendering in TouchDesigner or pixel output from Resolume runs unaffected.
Vocals, bass, drums and melody pulled apart from a full mix, every 11ms, live, with no pre-rendering.
No Pro DJ Link, no click track, no Ableton Link required.
Select any audio source and go.
If you want to drive Ableton using AudioSlice's detected beat grid or vice versa, you can do it with a single click.
Every mapping and setting can be saved as portable, human-readable JSON.
One license, native on macOS and Windows, with identical behaviour on both.
“Genuinely the cleanest audio-to-light I've used. It just locks on and stays locked.”
Read more reviewsVideo walkthroughs and example projects to get you started in minutes.